Nov 27, 2008, 06:48 AM // 06:48
|
#1
|
Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
|
Experimental build
I came up with the idea while seeing other people utilizing Awe in different sorts of builds.
[TripTech;AXKyI7xjZ+lViZzOQJGEbHB]
Critical Strike -12 + 2 + 1 (headgear)
Deadly arts - 12 + 1
This build takes explaining. The idea of this build is to not to cause lethal damage, but to utilize the KD abilities of the Deadly Arts to your advantage.
Generally, you'll want to start off with scorpion wire and start running away from your target, you'll then trigger Awe while your target is down.
WC should be placed soon after. Wastel's Collapse allows you to panic enemies into using skills to end it. While not particularly useful for builds with low or no activating skills, it's particularly useful against casters who already have daze on them, letting you easily interrupt them and still trigger WC.
Use your other skills while waiting for your first ones (Awe, particularly, which is not affected by Deadly Haste) to recharge. Scorpion Wire can be place again to meet the condition of Iron Palm (while running away after Iron Palm, make sure your target is up before you trigger SW. the range stated in SW is approximatly wand range) and provide two knockdowns in a row, and three with Entangling Asp, which can easily cover the downtime of Awe.
If you find yourself unable to KD or inflict Daze in your target, you can still annoy them with Disrupting Dagger and Wastrel's Collapse. Don't be afraid to use WC even when you don't think you will be able to KD them. The panic can cause most players to use spells they normally wouldn't, and skrew up their train of thought.
USE DAGGERS ONLY TO TRIGGER DAZE. You will not cause much, if any damage, so use caster mods on them.
In all it's a fun build to play around with, and very useful when coordinated.
Last edited by Axel Zinfandel; Nov 27, 2008 at 06:51 AM // 06:51..
Reason: Added rune specification
|
|
|
Nov 27, 2008, 11:25 AM // 11:25
|
#2
|
Jungle Guide
Join Date: Feb 2008
Guild: Aura
Profession: Mo/R
|
Pretty nifty dude. I allways used a build icalled the Bashagon somoene said the same thing more or less is on wiki....but anyways spamming hammerbash and awe for me! better than the thumper!
|
|
|
Nov 27, 2008, 11:58 AM // 11:58
|
#3
|
Guest
|
[Dancing Daggers][Entangling Asp][Awe][Way of the Assassin][Lotus Strike][Twisting Fangs][Signet of Deadly Corruption][Dash]
Was one I thought of.
|
|
|
Nov 27, 2008, 03:44 PM // 15:44
|
#4
|
Jungle Guide
Join Date: Oct 2007
Guild: Heroes of Elonia [HE]
Profession: W/Rt
|
5 Seconds of Daze seems a bit meh. Also, what's the point in using a class designed to output huge damage, to not play said role.
|
|
|
Nov 27, 2008, 04:55 PM // 16:55
|
#5
|
Jungle Guide
Join Date: Oct 2008
Location: There
Guild: [ToA]
|
nice for annoying people,not too effective though..
|
|
|
Nov 27, 2008, 05:12 PM // 17:12
|
#6
|
Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
|
Deadly arts kd spam?
[build prof=assas/monk deadly=12+1+1 smitin=12][Deadly Paradox][Signet of Judgment][Dancing Daggers][Entangling Asp][Augury of Death][Signet of Toxic Shock][Iron Palm][Resurrection Signet][/build]
There ya go. There's really no need for a 5 second daze especially with all the kd spam and being a caster.
Last edited by ac1inferno; Nov 27, 2008 at 05:27 PM // 17:27..
|
|
|
Nov 30, 2008, 12:24 AM // 00:24
|
#7
|
Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
|
nice link from pvx???
i do miss the old
Mo/A dagger kder that was just funny
but interesting build
|
|
|
Dec 03, 2008, 03:16 AM // 03:16
|
#8
|
Wilds Pathfinder
Join Date: May 2008
Location: Volterra, Italy
Profession: A/
|
Nice job, utilizing not only the severely UP Wastrel's but Scorpian wire as well...very cool I'll give it a shot in AB.
|
|
|
Dec 03, 2008, 03:17 PM // 15:17
|
#9
|
Jungle Guide
Join Date: Feb 2008
Guild: Aura
Profession: Mo/R
|
Mo/A monk rocks! Awe is fun but overall a kinda meh skill the energy and the 5 sec daze is not really worth it.
|
|
|
Dec 03, 2008, 06:12 PM // 18:12
|
#10
|
Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
|
[Wastrel's Collapse]??????????????????????????????????
|
|
|
Dec 03, 2008, 11:45 PM // 23:45
|
#11
|
Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
|
Quote:
Originally Posted by Super Igor
[Wastrel's Collapse]??????????????????????????????????
|
Yes. WC is severely underrated tactical skill. You can use it, at the very least, to panic players into using a skill to end it, and against many elementalists and builds/classes with longer casting time spells, it easily sets them up for disruption, which is where disrupting dagger and daze come in.
It seems situational, but with your other skills, you can easily pester many other classes out there.
Last edited by Axel Zinfandel; Dec 03, 2008 at 11:48 PM // 23:48..
|
|
|
Dec 04, 2008, 02:17 AM // 02:17
|
#12
|
Forge Runner
Join Date: Jan 2006
Location: On Earth
Profession: W/P
|
Quote:
Originally Posted by Berek
Also, what's the point in using a class designed to output huge damage, to not play said role.
|
How boring and unoriginal. If the game was meant to be played solely in this way many people would have left. Heck many people wouldn't have purchased the game in the first place. How do I know this?! Simple. I am a living, breathing example. Probably 1 of many. There is a time and place for efficiency which of course isn't 100% of the time.
Last edited by byteme!; Dec 04, 2008 at 02:49 AM // 02:49..
|
|
|
Dec 04, 2008, 04:40 AM // 04:40
|
#13
|
Lion's Arch Merchant
|
Quote:
Originally Posted by Axel Zinfandel
panic players into using a skill to end it
|
[wastrels worry] isnt good enough?
|
|
|
Dec 04, 2008, 05:06 PM // 17:06
|
#14
|
Wilds Pathfinder
Join Date: Feb 2006
Profession: A/Mo
|
|
|
|
Dec 08, 2008, 08:36 AM // 08:36
|
#15
|
Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
|
Hell, if you guys need an incentive, throw in Expose Defenses and be a runner's worst nightmare.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Similar Threads
|
Thread |
Thread Starter |
Forum |
Replies |
Last Post |
Sjeng |
The Campfire |
19 |
Jun 05, 2008 02:09 PM // 14:09 |
neoflame |
Gladiator's Arena |
8 |
Feb 09, 2007 01:54 PM // 13:54 |
KneeltoErasmus |
Necromancer |
2 |
Jul 21, 2006 02:36 AM // 02:36 |
Experimental Build
|
oOWakleonOo |
The Campfire |
6 |
Jun 20, 2006 08:10 PM // 20:10 |
Q about Experimental Assasin Build
|
HoloMatrix |
The Riverside Inn |
4 |
Jan 22, 2006 10:06 AM // 10:06 |
All times are GMT. The time now is 01:51 PM // 13:51.
|